Posted November 03, 2018 by RETREAM
The game is getting closer and closer to completion (in fact, there is almost no floppy disk space left)!
This eighth preview demonstrates these new features:
* UFOs escapes feature (if 30 UFOs escape in a row, it's game over - see double-UFO bar in the HUD);
* DAMAGE cell (broken shield; halves the shield level);
* HALT cell (halts the spaceship for 2 seconds; see hand bar in the HUD);
* NUKE cell (destroys all the UFOs on screen);
* TURN cell (changes randomly the direction of all the UFOs on screen);
* UFOs/FAST (makes the incoming UFOs move on average at fast speed);
* UFOs/SLOW cells (makes the incoming UFOs move on average at slow speed);
* two new UFO types;
* reworked boss graphics and sound;
* reworked backgrounds graphics (still temporary);
* adapted/updated HUD;
* better explosion sound;
* better boss AI;
* more points awarded by boss;
* a resurfaced glitch that causes sprites to be occasionally rendered in the wrong (and hardware-wise theoretically impossible) colors :p