Devlogs
Update 0.2.0
Card TDA downloadable game for Windows
Alright, new update! Here are the patch notes from v0.1.1 to v0.2.0
Changes/New Stuff:
- The Towerpedia is now available, it shows stats of the towers for accessibility.
- Addition of flying enemies.
- All enemies have been re-balanced to make the game feel a little more difficult.
- Armor has been greatly buffed, and is less used to compensate.
- The waves are now completely different, using flying enemies to provide more variety and a more gradual increase in difficulty.
- Better buttons for the Cardpedia and Towerpedia.
- Game now has a desktop icon and shows our logo during the load.
- Levels are now more reasonable to play, with multi-lane levels having a new spawning method that greatly reduces their difficulty.
- Level 4 Groundrattlers have been removed as a result of level 4 being more reasonable to beat.
Fixed Bugs:
- Cleaned up tons of projectile code and enemy hitboxes, towers now are able to better hit things they should.
- Speed buff from king yellow enemies now actually works.
- Purple king enemies towers damage reduction from mage towers now actually works.
- Fixed the random unable to start first wave bug that was being hard to track down, apparently the tutorial had a gamemaster prefab that was causing problems.
- Music now has a higher priority so it should actually have a bit easier time dealing with later waves.