Posted June 14, 2023 by JeuneDanielSoleil
#Devlog #Update #RPGMaker #RPG
I have a big announcement! I am going to try to update Remnants Of The Witch every week on Wednesday. I declare it, Witch Wednesday!
So yeah, updates for Remnants Of The Witch will come every Wednesday from now on. I guess I'll see how long I can keep this up. So check in every Wednesday for a new update!
Alongside this announcement is the release of 0.3.3
0.3.3 Update notes
Visual/Audio
-Improved Icons
-Improvements to Hye's battler sprites
Gameplay
-all weapons now have fitting types of elemental damage (Alister now does slashing, banner lance now does piercing, etc.)
-Summon daggers have been removed and now Mari starts with Summon swords
-Bleed now gives a debuff to slashing damage resistance
-Mari has a new skill called Royalguard
Fixes/writing changes/Adjustments
-Added more conversations when interacting with certain objects in the environment
-Many changes to enemy's elemental weaknesses
-Final boss of mission 2 now inflicts Mute instead of Mark
-Fixed a skip in the prologue
Hopefully, I can keep up with releasing an update every week, but I guess we'll have to see.
Until next time.