Posted June 14, 2023 by Cal McEachern
- Expanded testing environment.
- Added ability to throw sword in a cyclone attack.
- Added dynamic music that changes with the environment and game properties.
- Added temporary tile set.
- Added honing state to points to improve collection experience.
- Added additional debugging commands.
- Added option to disable VFX.
- Improved responsiveness and consistency of wall slashing and dashing.
- Removed dummy.