Devlogs
Quality of Life Upgrades
I thought I might share a the few of the quality of life improvements I have added to the game since the first version that will be in the next demo.
Most are mainly small things but I do think they will make the game more enjoyable and smooth to play.
- The players current TP are now displayed when using actions that use TP.
- Field Skills can now also used from the passive skill menu instead of just the key item menu.
- The new usable Item "Vision Stone" lets player see an area map, helping them with orientation on bigger maps.
- Difficulty can be lowered but not raised, helping players that may struggle on higher difficulties.
- And a lot more!