Posted June 13, 2023 by urocyongames
Things are going to look a little different around here.
Critters' polygonal bodies have been replaced with new sprites that are scaled and shaped by their physical stats.
As a result, Critters will be much more visually diverse, and more importantly, you'll be able to "see" their traits more readily at a glance. Additionally:
All these changes come together in probably the most exciting part of this update, which is that the Taxonomy Tree view can now include exemplars of what species looked like when they evolved!
With this feature, you can see the changes your species have undergone since the beginning of their evolution. (Keep in mind you can click on a node in the tree to filter out unrelated Critters if things are too cluttered!)
Trees in your existing saves will not be broken, but they won't display Critters that evolved before this updated code was running.
Additional changes and tweaks in this update: