Posted November 02, 2018 by Innersloth
Hey everyone!
Haha, I'm pretty sad there isn't much spooky about our "Halloween release". But I did fix a bunch of bugs that no one saw or reported (like a ghost or a dead body, oooo!) Some of these have been around as long as the game has been released, but they just weren't important enough to fix. Others are just so stubborn that only after so long do I feel like it's finally fixed. Anyway, here they are:
Fixing little tiny bugs like this means we're really close to the end of beta now. We're getting to the point where some bugs that aren't hit often or just aren't hurting the game much might not be fixed. But if you see something severe, let us know on Twitter or Discord. Here's some bugs we know about:
Reducing the amount of work we put into Among Us will really help us start on a new game which we've wanted to start as far back as June (when we first launched Among Us as local-multiplayer only), but haven't had time for. The goal is to get a playable demo really quickly, then share it with everyone to get feedback early and make a really great game that we can share as we develop.