Devlogs
v0.4.0 beta
_nakeA downloadable game for Windows and Linux
removed content:
- wind strength setting since it doesn't impact performance as much as I previously thought if at all
added content
- add a dedicated setting to differentiate between the game's speed and the snake's speed
- add BIRCH scenery
update:
- add the ability to give the buttons rounded corners
- update Oak and Pine models to make branches thinner
- update control switching icon
- remove lower zoom levels since ther's practically no use for them
- update WOODS to include birch trees
- turn the SHADOWS setting into a boolean and increase performances when it's turned off
- update GRAVEYARD map to remove that one GODDAMN pothole
bugfix:
- oak branch clips into the trunk
- if some players slots are available, don't boot out bots when adding players
- multiple players can lose on the same turn (take into account for replay purposes)
- record queued directions for replay purposes because confused item reverses directions
- wrong command prompt: "play" instead of "pause"
- dialog window not popping up when erasing/scaling up/scaling down terrain and scenery in edition mode"
code quality
- code factorization to avoid repeating boilerplate code
- calculate bundled shapes height automatically