Posted June 09, 2023 by earliestbird_dev
#update #changelog
- Added 3 new girl-events for Melrose - which includes the first erotic scene between the MC and a main love interest!
- The Pantheon is now persistent between games (starting with your next run). Breedings gained from them will also carry over to freshly unlocked Collections!
- Aspects you have already bred this way can be viewed from the start, before the Pantheon is unlocked.
- Buffed the Architect and Survivalist player classes (Architect gains 3 skillpoints when building, Survivalist starts with +10 max HP)
- Cleave and Blade Flurry now deal 60% Attack Damage (previously 100%)
- Replaced Piercing Strike with a new skill, Rending Strike - Strike an enemy bodypart, making them bleed for CHAR damage for the next 3 turns.
- Buffed later enemies (mostly their armor, damage remains unchanged)
- Visual fixes
- Dialogue and story polish
Note: For the first round of balancing changes, I mostly left enemies alone. I'm hoping to bring pure PHYS builds in line with FORT and CHAR, and then we'll see what needs to be changed to make combat feel challenging, but fair.