Posted June 09, 2023 by Tom_Shad_Games
Updated the project to Prototype 3, which has a number of additions, changes and fixes.
Additions:
- Created draft designs for the first and second levels, with their own obstacles.
- Created different hazards which are present in these levels: Spikes and Crushers (With more on the way!)
- Created a new type of AI enemy: Turrets. Turrets are present in the second level
- Created camera shake effects for when the AI or player are hit.
- Created hit animations for the standard AI and player characters
Changes:
- Adjusted player attack animations so that they are faster
- Adjusted player physics to prevent them from bouncing off the ground when falling from a great height.
- Made it possible for the camera to be resized in certain instances, which is necessary for certain setpieces
Fixes:
- Fixed an issue which likely would've prevented the player from jumping entirely
- Fixed an issue where the standard AI would be unable to detect the player whilst waiting (This also applies to the turret AI)
- Fixed an issue where knockback would be overridden prematurely (For both the player and AI)