Posted June 09, 2023 by Azteca Games
Greetings! Got some great feedback over the last week or so and one of the things that stood out was the spawning of enemies feeling very thin and sporadic. This was causing players to kite all the monsters and engage them from far. I felt that player's would more likely jump into the fray if the bigger monsters dropped some useful items. Given that, the blue wyvern and the giant crab now drop power ups to help you along the journey. This should make the transition to late game easier, especially if you get the heal spell late. This will also help keep the trail end of your party healthier over time.
Other updates include:
Thanks and enjoy! Let me know what you think in the comments!