Devlogs
Update 1
Well well
Day 3 is over and I've made lots of improvements already. Lots of additions in this one:
- There are now VFX!
- Hitting obstacles will destroy you into bits
- and you'll let out a shockwave and particles
- There is a turret enemy
- it shoots pieces of lost cubes atm
- There will be different Types of Cannons down the road (explosive, magnetic, and more)
- More sounds
- Hitting stuff makes sounds
- Sliding, friction does so too
- Music will be changed too
- Camera and Movement
- The camera is quite a bit dynamic now
- It changes its FOV according to the Player's speed
- On heavier hits the camera will shake
- The Cube moves a bit smoother now and less hectic
- It also has a bit more mass giving a little more ompf behind its edges
The Update isn't ready to play yet tho
most things are still placeholder (even some sounds)
I'll try to create another build and share it with you guys
peace out