Posted October 31, 2018 by GFXghost
Just recently launched a public beta for the upcoming game Pixik, which I've been developing for about 20 days now. The demo features one of the 30 planned puzzles to try out, a couple tracks from the in-game soundtrack, and custom-made sound effects for the pieces used to solve the puzzles. A Help menu is also included, which will pause the game and explain the game controls and how it's played.