Posted June 07, 2023 by Lumen_studio
In this small update, I slightly changed the graphics: now the game has auto exposure, and instead of Voxel Global Illumination (VoxelGI), the game uses Signed Distance Field Global Illumination (SDFGI). I also had to turn off Reflection Probe and Screen Space Reflections (SSR), which provided relatively normal reflections, and limit the FPS to 80 frames, because the game began to freeze a lot. And finally, I corrected the colors.