Posted June 06, 2023 by shoraaa
#update
Update v.1.9.1 (6/6/2023):
- Major optimization, mainly for MV version. Up from 2fps to ~50fps in 100 light 500 shadow benchmark.
- Change the pulse factor defination. Now it is the difference of original light radius. For example: Light with original radius 60 with pulse factor 25% will have their radius ranging from 60 - 60*25% to 60 + 60*25%, which is 45 to 75.
- Add a way to temporary disable the plugin on specific map. Just add [lighting off] to the map notetags instead of using event.
- Fix some minor bugs.
Please provide your feedback, any suggestions and/or problems you encounter!