Devlogs
Version 3.0 Update
This update contains the following changes / improvements
All Platforms
- Disabled Lumen Global Illumination (Real-time) in favour of Baked Lighting
- Improved performance on weaker hardware*
- Technical Requirements updated accordingly
- This issue was improperly addressed in the Version 2.5 Update and has since been properly addressed
- Disabled MSAA
- Enabled TAA
- Changed texture UV settings
- Remodelled Roof
- Updated UE5 Project Files to match the new settings
*Weaker hardware below the previous technical requirements (GTX 1070)
This update contains the following issues
- Texture UV overlapping on some surfaces
- Causes shadows in unusual places / when viewed from certain angels. This will be investigated