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Too many threads

Miles Infernum
A downloadable game for Windows, macOS, and Linux

I recently found out that even though terrain is being generated outside the main thread, if too many terrain chunks try to update their mesh, the main thread gets compromised. So I limited the amount of terrain updates per frame according to the amount of threads your system has.

So yeah, less performance hiccups YAY.

Files

  • miles-infernum-win.zip 51 MB
    Version 1.0.3
  • miles-infernum-linux.zip 58 MB
    Version 1.0.3
  • miles-infernum-mac.zip 53 MB
    Version 1.0.3
Download Miles Infernum
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