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Devlogs

Version 2 Release - Render Scale & Minor Fixes

Elemental Anomaly
A downloadable game for Windows, macOS, and Linux

Version 2 has been release, providing render scale options (which can help improve performance), as well as other fixes.


Changelog:

  • Player voids out when leaving the map boundaries.
  • Fixed pre-activated elemental switches becoming disabled when hit by any element that doesn’t activate them (torches being put out with ice and earth, frozen water tubes unfreezing with wind and earth).
  • Altered water tube placement in the one-way room to avoid a soft-lock from just shooting Freeze Blast at the wall outside. (it’s still possible to lock yourself out of that room, but it’s a lot harder to do it accidentally now.)
  • Altered the HUD layout to better accommodate lower resolutions.
  • “Press Q to switch” now says “Q: swap slots” in order to better indicate what it’s actually doing.
  • Text displayed when near a power pedestal now tells you it’s equipping a specific aspect or element to your main slot, again to better indicate what it’s actually doing.
  • Can now set render scale in the pause menu to 100%, 50%, 33.3% and 25%. Should help to improve performance on weaker computers.
  • Added VSync toggle to pause menu.
  • Power pedestals now update whether they’re grayed out or not when the player swaps power slots.
  • Added rudimentary occlusion culling implementation, togglable on the pause menu. (off by default)
  • Adjusted lighting so that it won’t break on integrated graphics.

This will likely be the final release of this iteration of the project. A future iteration with expanded exploration, as well as the addition of combat, will come later down the line.

Files

  • Elemental Anomaly (V2) for Mac OSX 54 MB
    Jun 02, 2023
  • Elemental Anomaly (V2) for Windows and Linux 48 MB
    Jun 02, 2023
Download Elemental Anomaly
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