Devlogs
Minor Overhaul
Performed the only major update I plan on doing for this. Changes include:
- Improved maze generation
- Updated sprites for player and mines, as well as some minor animations
- Mines to blink visibly in the dark intermittently
- Ghost behavior is entirely different
- Addition of keys to open door to next level
- Added difficulty modes
- Easy: no fog, entire maze visible
- Normal: same as original, with fog clearing as you traverse the maze
- Hard: You can only see your current field of vision.