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quick last-minute pre-jam update

Pistachio2D
A browser game made in HTML5

Fixed interactions to be more consistent- now if any object is interactable you HAVE to press the interact button for all of them.  Specifically in GB Studio terms, I switched some which were just triggers I had placed on the map, for actors with a blank sprite., a lot of copy'n'pasting.  Hopefully I didn't accidently break something in the process... :D

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