Posted May 29, 2023 by MysteriousDeveloper
It's been a long time since I worked on Potato Defender, but, coming back, there were two glaring balance issues I fixed:
1. Decreased the number of zombies per wave - fighting off ludicrous amounts of zombies became boring quick for me as I reached later waves...
2. Decreased the health of the base from 5000 to 2000
That's it, really.