Devlogs
Changelog v0.6.0
Posted May 28, 2023 by iepathos
#changelog
Changelog v0.6.0
- Bosses and treasure chests now have indicators showing where they are
- Added new visual effects
- Minor performance improvements
- Added musical notes to hearts visual effects for critter naming
- Updated volume slider scaling to be logarithmic rather than linear
- Moved intro menu to main menu scene so it does not pop when just doing level restarts
- Fixed bug where options menu could get stuck and not close
- Added boss and chest location indicators to HUD
- Added blood drip visual effect for biowaste vampire relic
- Improved treasure opening visual effect
- Improved scaling for bosses over time
- Refactored ui to separate scene and screenspace to prep for more advanced visual effects with our ui
- Fixed bug with relic card max number comparison