Devlogs
PixelOver 0.14 Material shader edition
PixelOverA downloadable software for Windows, macOS, and Linux
Hello, here's the main update which mainly adds the possibility to edit the 3D materials with similar parameters as the layer shader.
(For itch.io users, you can get a Steam key on the download page)
New features
Changes
Selected object now has separated tabs (object, materials and particles).
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As the palette input can be used in multiple places, the palette color picker tool has been moved from the main tools to the input palette tools.
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Bug fixes
Bug |
Ref |
Only current animation tracks where copied when duplicating an object with multiple animations. |
Link
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In animation, selecting multiple keys with the mouse selection could be blocked due to a track refresh issue. |
Link
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Some wrong resources could be loaded when opening a project. |
Reported by dm
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Roadmap for 2023
Animation |
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Edit 3D bones animation. |
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Ability to save and load animation. |
Tools and objects |
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Particle systems. |
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Fluids. |
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2D and 3D text object. |
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2D lights with support of normal and depth map. |
Pixelation and effects |
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Materials edition especially with custom palette indexation. |
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More available effects with a tool to place them easily. |
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More pixel-art oriented resampler. |
Importation & Export |
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Import 3D FBX format. |
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Import 2D formats Aseprite, PSD.
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Application |
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Better favorite system with preview for shader, palette, dithering, ... |
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Lighter project type. To batch pixelates files without any transformation. |
Available features but could be improved.
New available features added with this version.
If you see bugs or want to propose features, you can do it at the community, thank you !Files
PixelOver demo 0.14 Windows 35 MB
PixelOver 0.14 Linux 38 MB
PixelOver demo 0.14 Linux 38 MB
PixelOver demo 0.14 Mac 38 MB
PixelOver 0.14 Windows
PixelOver 0.14 Mac 38 MB