Devlogs
Update 1.1.0 is Here!
Update 1.1.0 is Here! Here is the changelog for this version:
- Added player character model
- Added player character idle and active state
- Added gun model
- Added visual difference to MAX upgrade for the gun (Now 2 more guns will float beside the player)
- Added angel/Big character model
- Added demon/Big character model
- Modified the player UI
- Modified the shop UI
- Reworked the Main Menu screen and UI
- Added visual to the explosion of the grenade
- Grenade timer reduced (2.5 -> 1.8)
- Modified all text to match the main chosen font
- Fixed - Towers no longer refuse to regenerate after first cycle
- Fixed - Player model no longer slides to the left side of the map if left idle
- Fixed - The path Level -> Main Menu -> Shop, no longer freezes the game requiring to reenter the shop
- Changed debug button to Y
- Changed the model of the skins, now they use the robe model simillar to the player character
- Modified the difficulty curve (from adding 2 enemies each wave to multiplying enemies by 1.4 each wave)