Posted May 27, 2023 by RCDGAMES.
+ Added a new splashscreen on startup
+ Added an effect where everything turns red upon getting hit
+ Added a simple but subtle color shade for each level
+ Added bobbing idle animation and idle head animation
* Fire rate of armored shotgunner slowed down
* Armored machinegunner bullets have been buffed
* Adjusted damage intake code for the player (because it previously wouldn't register shotgun blasts)
* Fixed wall collision bug where bullets wouldn't collide with the enemy when up close and up against a wall
* Reanimated Crimson's tail wag
* Fixed bug where grenade type explosions hurt player
* Fixed bug where anvil, can o' beans, and grenade type weapons activate upon switching
* Minor changes in a few maps
* Swapped out a menu song with another track
KNOWN BUGS
> Shotgun cannon sometimes doesn't shoot it's first bullets upon pressing fire
> Crosshair cursor can be found behind HUD and certain objects instead of being on top of the screen