Posted May 27, 2023 by The Grumpy GameDev
Today I completed the basic delivery dialog chains for two of the companions for the PC.
The first one took quite a while, because I need to develop some systems that didn't exist before.
The second one was much faster, because the infrastructure was already there.
Which is how infrastructures work.
So next up, there are three more companions for which I should make short work, and that works as the intro to the game as a whole, so I can then move on to the inciting incident that reveals the main story line.