Posted May 26, 2023 by oakley landing
The emitter's attributes can be adjusted to control the speed, emission rate, spread, and other characteristics of the snowflakes. The snowflake particles will fall under the influence of a gravity field, creating the illusion of falling snow in your Maya scene.
This code creates a particle emitter that generates snowflake particles and uses a dynamic solver to simulate their movement. It also creates a gravity field to pull the particles downwards, simulating gravity's effect. The particle attributes such as speed, emission rate, and rendering style can be adjusted as per your requirements.