Devlogs
Bug fixes and quality of life
MacrocosmA downloadable game for Windows and Linux
Posted May 26, 2023 by kwgames
#Bugs #Quality of Life
Bug fixes
- Fixed an issue where the map tiles would not render when moving orthogonal to the map edge.
- Fixed an issue with fog of war not rendering when moving near the edge of maps.
- Fixed issue where moving one tile would not cost any supplies.
- Fixed an issue where it was possible to interact with a settlement regardless of distance from it, (now one needs to be one tile away at farthest).
- Fixed an issue where it was not possible to accept multiple (all) the contracts from a settlement.
Quality of life
- Added additional context to contracts when mousing over them in the journal.
- Added a contextual button so that mousing over a city will automatically switch the mouse to the right context.
- Started reworking the settlement market tab UI to display additional graphics.
- Added supply dependence on tile traveled, now traveling off road requires twice as much supply as on road.