Devlogs
EVENT HORIZON 1.1 UPDATE
Posted May 25, 2023 by Enjl
#update #changelog
The EVENT HORIZON Post-Jam update is here! It re-balances the game difficulty, fixes crucial bugs and includes localization into German and Japanese. See the list below for more information:
- Option: Language selection. The game is now available in English, German and Japanese
- Option: Screen resolution options. Enjoy the game from 640x360 to 1920x1080, be it windowed or fullscreen! (Not on Web)
- Balance: Health is now awarded every 5000 points gained.
- Balance: Points are no longer awarded for absorbing bullets. Instead, you now get +0.5 extra points * enemies killed since last taking damage. Point values have been adjusted across the board.
- Balance: The player's regular shot angle has been widened.
- Balance: The player's movement speed has been increased.
- Balance: The player's black hole movement speed penalty now increases gradually as the player gets closer to taking damage from overcharge.
- Balance: The 50%-75% and 75%-100% player's black hole laser's width has been increased.
- Balance: The player's projectile damage has been increased by 20%
- Balance: The first boss's attack has been changed to make it easier to dodge.
- Balance: The angler fish boss's behaviour has been tweaked to make it more dangerous.
- Controls: The controller trigger controls have been adjusted. Shoulder buttons now fire, while triggers activate the black hole.
- Controls: Mouse input is no longer registered on menus, avoiding strange menu interactions.
- Bug fix: Can no longer start the game too quickly.
- Bug fix: Centipede can no longer hard lock the game.
- Bug fix: It is no longer possible to "kill" the player by moving to the top left corner and activating black hole in Stage 1-A.
- Bug fix: Fixed some sound related issues.
- Clarity: The player's black hole effect was tweaked to be easily visible in Stage 3-A.
- Clarity: Purple bullets are brighter.
Play the game in web, on Windows or on Linux!