Posted October 27, 2018 by soapbubble
#patch notes
This release addresses a few play bugs:
In addition there are some big memory improvements in this release. I have spent time profiling and tracking memory and using that data to release memory to clean up after old scenes. Long term memory growth is an order of magnitude less which should provide longer play sessions without reloads
My motto recently has been to move fast and break things. While I try to test things before I do a release, I do not play the entire game. This is still pre-release quality. That being said, please let me know if you find anything wrong!