Posted May 23, 2023 by DaanDemaecker
Introduction
The final stretch is here, this week we spent our time polishing the game to make it more presentable and beautiful.
Art
The biggest changes in the art department are the new background elements and revamped level visuals.
A lot of new particle effects were also added to make the player more aware of what is going on in the environment
Programming
The polishing in the programming department was mostly spent on bug fixes, controller vibration and implementations of particle effects made by our awesome artists.
Next week will be the final one before the game is officially finished.
STAY TUNED!!