Devlogs
Status Implementation, Abilities Soon
Hello everyone, Here's some of my progress so far:
- Player's Status can be displayed on the pause menu of the game during gameplay instead of random numbers
- Inventory capacity for current and max can also be shown
- I am working on implementing the abilities feature so that players and enemies can also have an advantage and spicing things up, More on that on a later Update.
- I am designing the new areas the player will be able to explore
- This will be a singular big map with fake fade in fade out effects so that the transition from one area to the other seems smoother
- The aim of the map is to show off the artists work as well as to enhance the existing story through interactions.