Devlogs
V1.2 is out!
V1.2
/!\
this update reorganizes tiles!
plant revamp
- adds a lot of vegetation variation in plants
- adds 6 more colors to base vegetation
- adds baked-in left/right wall vegetation (no need to flip in engine!)
- adds modular variation in vines
- adds two darker variants of base vegetation and vines for background foliage
chain rework
- adds two darker variants of chains for background decor
- refactors chains to be fully modular
tiles
- adds modular diagonals to every ground type
- adds modular single-wide diagonals to every ground type
- adds gradient tile for shifting between foreground (tilespace) and background (playerspace)
- adds sand tiles
- adds modular sand pickles + growth stages
- adds 3 shades of sand pickles for background decor
- adds edges to snow for softer gradient between tile types
- refactors ground edges for a seamless shift between foreground and background
other
Files
[v1.2] tranquil_tunnels_darker.png
[v1.2] tranquil_tunnels_transparent.png 39 kB
[v1.2] tranquil_tunnels_legacy.png 35 kB