Posted May 22, 2023 by Jan Supierz
Hi everyone!
I hope you're all having a fantastic week! I wanted to provide you with an update on the progress we've made in our game development. This week started the polish sprint, we started as usual with a group meeting and a supervisors meeting.
Build Progress
We have been hard at work, and I'm happy to share that we've achieved significant milestones. One of the highlights is a unique polish feature: whenever the Giant Farmer's Foot hits the ground, all chickens and players jump for about one second. It adds a fun element to the gameplay!
We've also introduced a new method of spawning items. Now, a little bird delivers crates containing the items. When the crate hits the ground, it breaks and the small bird flies away.
Furthermore we've implemented various eye-catching animations and visual effects that make the game even more engaging.
Against our initial plan of no new features, we've received special permission from our supervisors to introduce a new tactic. When the players throw their weapons at each other, it causes the opponents to lose their weapon. This strategic addition enhances gameplay and provides a way to counter the powerful carrot gun.
We've also made smaller yet important improvements, such as adding a sound to the main menu and increasing the size of bullets for better visibility.
Art Progress
Our artist has been creating remarkable visuals to bring the game to life. Here's a glimpse of the progress made:
Additionally, we changed the main and player join menu so it fits the art style, we added some cool models and we made it more clear what buttons should be pressed.
We're thrilled with the progress we've made so far, and we can't wait to continue improving our game during the last week of the polish phase. Thank you for your continued support!