Devlogs
More animated tiles and another quick update
Hey folks,
I had a little more free time yesterday, so I ended up implementing the animated background tiles in Mission 5's casino area. Stay tuned for news of a Kickstarter for a physical release later this year.
UPDATES:
- Added animated background tiles to the last level casino area.
- Corrected some wrong tile placement, particularly in boss rush mode resulting from the previous animated tile update. (Making these drastic changes at this stage means a lot of repainting screens and moving art tiles around, let me tell you).
- Fixed an issue I created with the last update where dying on the first or second boss in Boss Rush mode would send the player to the beginning of Mission 3 in the main game. Game dev is hard, folks.
- Minor improvements and/or changes to other areas of the game.
Cheers,
John