Posted May 15, 2023 by JWest
I never really used this "devlog" feature on itch, but I'll give it a whirl this time!
This update to Plaster scales everything up to 1920x1080 resolution (I was originally rolling with the gamemaker default of 1366x768 from roomsizes and viewports). I also swapped out some of the background images with higher resolution ones, so they hopefully look a little cleaner when being zoomed in on.
Despite my efforts though, some of the images are still going to look pretty rough on larger monitors. I only have so much time and energy for this stuff though, ya know?