Devlogs
Freebooter v0.5
Posted May 15, 2023 by SebP
V0.5 Patch Notes
Updates
- Updated Venice-1054 Level
- Updated Charon-13 Level
- Updated Overgrowth Level
- Updated texture for Drone enemy
- Updated recoil animation for rifle
- Updated textures for all weapons
- Updated voice lines
- Updated Navigator UI
- Updated menu UIs
- Updated SFX
Additions
- Added new lobbing behavior to beetle enemy
- Added more physics objects
- Added a new model for Venice and Overgrowth bosses
- Added a new model for the Rifle
- Added a timer to launched grenades
- Added a new model for turrets
- Added new environment models
- Added new environment textures
- Added new voice lines
- Added new player face to health/dash UI
- Added more UI alert messages
- Added controller support
Bug Fixes
- Fixed a bug that caused dead enemies to spawn
- Fixed a bug that prevented dead enemies from dissolving
- Fixed a bug that affected damage numbers
- Fixed a bug that caused bosses to tilt when the player approached them
- Fixed a bug that caused environment hazards to constantly damage dead enemies that touched it
- Fixed a bug that caused the ammo of a different gun to be displayed after respawning