Devlogs
Changelog v0.4.0
Posted May 15, 2023 by iepathos
#Changelog
Changelog v0.4.0
- Updated reroll and skip rewards buttons in critter select menu to be stationary when one option is dropped from using reroll
- Updated experience curve, difficulty curve, and starting critters
- Updated chest opening audio clip to be more rewarding for players
- Made mouse hover over ui menus select them so they highlight for players
- Optimized mushrooms so more can spawn without lagging players at high levels
- Stopped uh oh audio clip playing after a player died already
- Fixed bug with nutrition value not resetting on critter resurrect
- Added normal maps for biowaste
- Added some initial spatial audio blending
- Fixed some edge case ui bugs
- Removed flash message for boss attack from player HUD
- Optimized some AI code with event handling and an observer system
- Added new dash sound
- Added experimental movement sound for player character based on drum beat with time/pitch shift based on player health
- Added outlines to xpbar and hpbar
- Added options menu to in game pause menu so volume could be adjusted without quitting current game
- Added initial summary panel to end of run menus to view run stats
- Fixed bug being able to select hidden card after reroll
- Added boss ability to shoot spinning sawblades at the player character