Posted October 22, 2018 by Lyfae
After testing our games on friends and families, one common feedback was : it's fun but it's really too *hard*
I guess as the dev team had been farming rythm games for months, we did not see this point before seeing others play our prototype.
That's why we're planning on adding a tutorial level and an easy level to gently get players into it, so we could get more constructive feedback *and* so I could show it to my mom without fearing that she ragequits halfway through the first level ... :)
Stay tuned for the update !