Devlogs
2017-01-12 UI proof of concept
MatterA downloadable game for Windows, macOS, and Linux
Now: more updates!
This is a mockup of the HUD I'm working on, this still looks early, artwork needs to be polished
Mechanism:
- Those 4 blocks contains the power-ups the player has collected so far, those power-ups are interchangeable and those give different properties for the matter (TBD)
- That circle should look more like the matter ball itself, it tells if the device is getting overloaded (if you use it too much, it can explode)
- The big sky-blue bar is the life bar
- The little bar below previous one is the matter overload bar, another mechanism to tell that too much matter is being used