Posted May 13, 2023 by Bellok
I believe that I have fixed the empty cell bug that was caused by my scripts not waiting for the falling animation to finish. It waits correctly for the tile to fall before moving the next tile and this should resolve the issue.
I sincerely wanted to introduce special tiles and spells or abilities... but I think the way I coded the game doesn't support it. I am still going to be trying. But my ADHD might get in the way. Life might get in the way. Wish me luck!