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BETA 0.1.0 AND A OFFICIAL DISCORD SERVER!

The Hundredth Floor
A browser Link start! made in HTML5

Hello everyone! I have finally finished beta 0.1.0!

This update adds A LOT including me finally starting to work on floor 2 AND THE NEW LANGUAGE! It is not finished at all though so its not worth going there at all.

And a new official server for the game! Here's the link to it:  https://discord.gg/whmYeX93B5

Heres the changelog which can also be found inside the game:

- Changed the starting screen for the text to be in the middle.
- Added a secret boss :) you have a 25% of finding it by the way
- Added the first ever look of F2
- You can now travel in F2 (Going up and down the path at the mountain)
- You can no longer use potions from your inventory as it could create some problems during combat
- Added a cooking skill which when leveled up gives a boost the tier of food you get when cooking
- Charge no longer deals damage by DEX alone. Now DEX gets devided by 2 but STR is counted
- Boosted Shadow Hunters coat
- Added a language system (Evese) with a custom font for it Here's how it looks!
- Added more text about the new language system at the 3pm event
- Changed the pants outlines to be a bit lighter
- Blue shirt was updated since i forgot...
- Remade combat for it to be easier to edit. Might run into some issues though as I mightve skipped some stuff when you encounter a monster.
- You can now cook at the small camp next to the F1 dungeon
- Added a new location to the path to Oakheart
- Added a new area for cooking in Oakheart
- You lose less hunger when sleeping
- Added a new scene if you fight the floor boss with blues help
- Added mushroob kebab
- Added blond as a hair option
- Made the chance to get mushrooms higher... No idea why it was at 33%.
- Added a guide button
- Changed the location of the party information to be at the top instead of the bottom.
- Added blue eyes

- Fixed the weird spacing in The Starters town
- Fixed the player going to the restaurant if they click on Go back when going to work at the Inn
- Fixed skeleton warrior kills not being displayed in the game stats (wrong variable time goes brrr)
- Fixed the huge amount of spacing during combat... I finally figured how lol
- Decimals being just... a lot. Now they aren't :)
- Fixed other players stats being more than the max if you sleep
- Removed 'a' from the I am a (gender) as it seems to be wrong... Or not? Idk it is deffo wrong if ur non doe. I dont want to spend time writing a If statement to check ur gender. Instead im gonna write this even more time wasting sentence! Good job me!
- Fixed the player being tped to the first weaponsmith if you click any of the exit options in the 2nd weaponsmith
- Fixed typos
- Fixed a bug where you won't die outside of combat and you can undo death. Now without a save you cant undo your death :)
- Fixed a spot where theres a chance to get sent to the old combat (rabbit, Path 3.2)
- The game now completely restarts when dying (if you click on start a new game)

- Removed the warning that the game is in alpha (also changed the text to say beta B)) and putted it in the start screen.
- Removed the spacing between the bars and buttons on the sidebar (and stats screen)

Files

  • The Hundredth Floor 0.1.0.zip 417 kB
    May 12, 2023
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