Posted May 10, 2023 by DaveRiha008
#mff-gdintro-2023-a
Date: 10.5. 2023
Activity: First actual work on the game - creating of camera movement, pressure plates, doors, moveable boxes and pits (prefabs)
Notes: My colleague Antonín managed to find some free art assets to fill our first tile palettes and therefore create our first map with a character who can move around. After we figured out how to properly work on the projects through GitHub, I began to do my part of the work. I personally had the part, which included making the camera move when the player exists one screen and enters another and then creation of prefabs which will be very useful in future puzzle making. So I did exactly that - Camera, pressure plates, doors, moveable boxes and pits where you can fall or where you can push a box to fill it up. That's very much the summary of my work this week, I'll probably get back to make more prefabs or design some first puzzles.
Invested hours: GitHub problems and figuring them out ~ 1 hour
Camera movement ~ 1 hour
Prefabs ~ 6 hours
Outcome: First version build of the game - everything functional (everything tested)