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Bugfix, 3 new levels and 2 new enemies

Hi everyone!

The submissions for Retro Platform Jam #6 are now closed, so I had a little rest and then sat down to iron out some bugs in the movement code/physics that unfortunately made it into the jam version.
It should now no longer be possible to glitch into blocks. (*fingers crossed*)

I also took the opportunity to rework the "hit the ceiling" code a bit. It's more forgiving now and you keep a little bit of jumping momentum. This makes jumping over spikes in small passages a bit easier.

Files

  • SpaceCavernBlaster_0.12_Amiga500.zip 106 kB
    May 08, 2023
  • SpaceCavernBlaster_0.12_Atari_ST.zip 50 kB
    May 08, 2023
  • SpaceCavernBlaster_0.12_C64.zip 23 kB
    May 08, 2023
  • SpaceCavernBlaster_0.12_DOS.zip 408 kB
    May 08, 2023
  • SpaceCavernBlaster_0.12_Megadrive.zip 60 kB
    May 08, 2023
Download Space Cavern Blaster (C64, Amiga, Atari ST, DOS, Megadrive / Genesis)
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