Devlogs
Changelog v0.3.0
Posted May 07, 2023 by iepathos
#Changelog
We were able to accomplish a bunch this week! We hope you enjoy all the new content.
😊
Changelog v0.3.0
- Movement speed relic no longer gated behind dash relic
- Slowed day/night progression by 25%
- Fixed bug with pause game menu activating with gamepad
- Name critter ability cooldown reduced to 5 seconds
- Resurrect cooldown reduced to 45 seconds
- Fixed animations triggering in the wrong positions from critters
- Player is now invulnerable while dashing
- Added shake animation to indicate selected cards and buttons in critter and relic select menus
- Added camera confiner and widened arena slightly
- Added death animations for woodlouse and worms
- Added new relic Resurrect Cooldown
- Added save/load data persistence for meta progression stats and ability to reset in options
- Added durability, agility, cooldowns, luck, and processor character upgrade stats purchasable with biowaste gained during runs for meta progression
- Added guided evolution meta progression allowing the player to adjust and customize the stats of their critters by type
- Added initial analytics gathering to start to passively gather anonymous info on game performance, bugs, and player experience
- Added outlines on critters selected for name critter ability and resurrect ability
- Improved AI behavior and attacks to be intervals rather than constant drain
- Bosses do more damage and have more health at higher levels
- Reduced default camera zoom and min/max camera zoom
- Added initial scene transition crossfade
- Added spider animations
- Reduced dash cooldown and length