Devlogs
0.7 - The Anniversary Update
The Anniversary Update out now!
Update 0.7
Features:
Introducing runes! unlock runes while playing that can alter how the game is played in fun ways!
- New Enemy
- Skeleton
- Pretty basic enemy, but when killed (for the first time), its body will stay on the floor.
- After a short duration, it will rise again weakened but still just as eager to fight.
- 1 New Class
- Frozen
- A muffled person of unknown origin, who slows in their path.
Small Features:
- Added hard mode & insane mode exclusive upgrades
- Added drawings that can appear on the floor sometimes
- These drawings help you figure out secret seeds
- Boss Changes
- Bosses now have unique types instead of just being a regular enemy but stronger
- When a boss dies, they will spawn a pet or a doll depending on what boss they are
- New upgrade "Decay's Curse" decreases boss damage by 10%
- Class Changes
- Rampager
- Increased defense/damage gain from ability
- Made ability more flashy
- Executioner
- Removed the attack speed bonus when gaining fuel
- Now gains attack speed on boss death
- Enemy Changes
- All enemies deal less damage
- New upgrade pack "Celebration"
- Added a positive and negative sound effect for 50/50 upgrades like "Death Wish"
Fixes & Changes:
- Fixed damage numbers
- Damage numbers now fully add up all damage done in an attack, rather than how it used to work (this took that long?)
- Edited and recolored some old upgrade sprites
- Changed shop sounds for buying things
- Buffed revives
- You lose less max HP and damage on revive
- You revive with more HP than what it used to be
- Increased final passage rarity
- Fixed (for the most part) weird enemy damage stuff
- Fixed executioner not displaying in the death stats screen