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Dev Update #193

Summer Scent
A downloadable game for Windows, macOS, Linux, and Android

I'm done posing scene 23.

Half of it still awaits rendering. A couple of nights and it will be complete.
I started coding scenes 22 and 23 but barely scratched it for now. I should be able to finalize it on Monday.

Scene 24, and 25.

I have two scenes planned for the Psychotic Knight path, but the second one (scene 25) should be very short, probably even shorter than the 1500 words I predicted. So I'm thinking of merging it with scene 24. I initially planned a clear separation between the two scenes but I could find an alternative. I expect that scene to be relatively difficult to write despite the decent volume of notes I've already put together. We'll see.

Music !

I found an artist willing to let me use his music in Summer Scent. He has some pretty good pieces that will fit nicely into some scenes. I don't think it'll be enough to build a complete soundtrack but it's a good start. It's also very reassuring. I have a feeling that the hunt for a good title/credit song will be more difficult.

The quick sum up :

  • Day 6 Part 2 will contain 8 scenes (Scenes 19 to 26).
  • Scenes 19 to 23 are written.
  • Scenes 19 to 23 are posed.
  • Scenes 19 to 22 are rendered.
  • Scene 19 to 21 are coded (logic ready).
  • 26 065 words so far.
  • 4627 lines of code.
  • 832 renders are planned, 832 shots are posed and 803 are rendered.
  • I'm working on coding scene 22 and 23.


You can follow my progress on this Trello board.


Thank you for your support!

The Naughty Captain

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