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Devlogs

1.0.36

Fire Boy
A browser game made in HTML5

1.0.36

This build fixes some crashing issues that were present in build 24. Build 25 stripped out scorekeeping entirely so I skipped it and reimplemented it in a safe manner. For now, score tracking is only performed on the desktop versions of the game. I'm hoping to push out one last patch that re-enables it on the web build of the game.

While I was at it, I also made additional speed boosts in the web version of the game. Mainly in graphic fidelity. Now, on the web version, FXAA and SSAO are both disabled. This helped with performance massively and so now those features are only enabled on the desktop version of the game.

This version still carries some bugs but I would feel confident if this is the version that got judged in the jam.

Thanks again for both playing and reading!

Files

  • Fire-Boy_1.0.36_WebGL.zip 15 MB
    Jul 18, 2017
  • Fire-Boy_1.0.36_MacOS.zip 38 MB
    Jul 18, 2017
  • Fire-Boy_1.0.36_Win64.zip 24 MB
    Jul 18, 2017
  • Fire-Boy_1.0.36_Linux.zip 41 MB
    Jul 18, 2017
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