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Devlogs

Pixeledo Beta Version 3 - Halloween

Pixeledo
A browser game made in HTML5

Major update to the game, added a lot of client side feedback and a lot more detail to help tell what is going on. Also added a bunch of Halloween sprites.

  • Changed game time to 5 minute max.
  • Updated size of the map.
  • Added client side feedback to player moves.
  • Added/updated creature/weapon/tile/collision sprites.
  • Added directional tile sets to map.
  • Added creature and tile hp popup when they take damage.
  • Added damage effects to screen and hp when you take damage.
  • Added/updated collision effects.
  • Added more creatures and tile objects.
  • Added more settings and stats (fps, ping).
  • Changed map tiles on screen from 11 to 9.
  • Changed tiles to edge of movement area from 3 to 2.
  • Changed max speed of grenades from 4 to 3.
  • Changed single flips to double flips.
  • Fixed bug when displaying players hp on hud.
  • Fixed graphics and scale settings.
  • Fixed multiplayer syncing for client side moves.
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