Posted May 02, 2023 by Annwfn
#A Journey through Consciousness #facing Alpha Nemesis #weekly log #my first game #JavaScript #game development #game design #RPG Maker MV
25.04.2023
<> Added 1 property to each Essence and Ascension Material to show whether they have been purchased or not.
<> Etherite Quintessence Emporium Gateway and Chaos Dimension Stabiliser have received 1 property that counts how many Transactions are left within them (for progression purposes).
26.04.2023
<> Corrected some wrong property usage in conditionals for Etherite Quintessence Emporium Gateway and Chaos Dimension Stabiliser
<> Added the code for Netherium Chaosite, Entropic Heaviness and Thaw-Maturge's Tor (Trainers) which was forgotten in the pseudo-code stage
<> Created Transactions' Panel in player's User Interface, working on player's code for Transactions
27.04.2023
<> Changed the description for the 3 purchaseable Trainer abilities: Netherium Chaosite, Entropic Heaviness and Thaw-Maturge's Tor. This was done to better reflect Transaction function and slightly simplify effect while also correcting something about the last 2.
28.04.2023
<> Changed description of Etherite Quintessence Emporium Gateway and Chaos Dimension Stabiliser to reflect Transactions' action type as instant.
<> Removed the "Recipe" mechanic from Transactions, redundant mechanic.
<> Corrected many pictures by removing the Manga Maker ComiPo! link stamp (accidentally reticked this option). Now it will stay unchecked.
<> Created Essence of Planetary Creation's picture (forgotten) and adjusted to correct resolution.
29.04.2023
<> Multiple crashes crippled all my progress. Recreated a skeletal structure of one of the Trainer's event.
<> Found out you cannot have 2 or more Show Choices in the same script (kind of obvious, since Show Choice is asynchrounous process)
30.04.2023 - 01.05.2023
<> Finished the coding for Etherite-Quintessence Emporium Gateway and Netherium Chaosite's Transactions.
* (Craft animations and explanation Elses are still missing from the above, will be added later)
<> Finished all Trainers' coding, except the Else (explanation branches + Craft animations).
02.05.2023
<> Added "View Effect?" choice for Resource Crafting part so player can read the effects if needed.
<> Split the Craft events into multiple ones. Attempting to create the initially-intended User Interface.
<> Finalised main code for Trainers' and Ether Resources' Transactioning and Crafting actions.